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If roleplay is your focus though, what knowledge the skill does represent can easily be folded into the other skills like Lore and Education thus making this skill completely un-neccessary. It might help support your character to say he has the Knowledge (warefare) skill. Sounds neat but the skill itself is somewhat vauge. Ok so now your thinking "hey, that's a fair bit of stuff there guy. Here is the grand total of NEW material you will receive from the Age of Rebellion core rulebook.Ħ new Careers, comprised of 13 new Specialties. Ok, so lets ignore for a moment that you already purchased the vast majority of the information in this book when you bought the Age of Rebellion Core Rulebook and try to focus on what new and different things the Age of Rebellion Core Rulebook brings to the table. Seriously? This is reminiscent of high school book report plagiarism and the vast majority of the book is like this. Both novice and experienced GMs should find that this chapter contains useful information for handling both the rules and the storytelling aspects of the game. This chapter focuses on helping a new Game Master get the information needed to run a successful Age of Rebellion game that captures the feel of Star Wars. Running a role-playing game comes with both challenges and immense rewards. Welcome to the first step in becoming an Age of Rebellion Game Master. Novice and experienced GMs alike should find useful information and advice for running this game from both a storytelling and mechanical point of view.Īnd Here is the first paragraph from chapter 9 'the game master' in the Age of Rebellion Core Rulebook. This chapter walks new Game Masters through the information needed to become an accomplished and entertaining Star Wars GM. While running a role-playing game can be challenging, it is also rewarding in ways different from those associated with playing individual characters. Welcome to the first step in becoming an EDGE OF THE EMPIRE Game Master. Here is the first paragraph from chapter 9 'the game master' in the Edge of the Empire Core Rulebook. If FFG can sue themselves for plagiarism they should. That is basically what buying the Age of Rebellion core rule book feels like.Įxcept, now I'm an adult and the regret/disappointment/anger was virtually instantaneous.Īge of Rebellion contains no compelling new material. they tricked me in to paying more money for something that in the end, was basically an unfinished version of something i already owned. i thought i had something super special and new and different. And my fancy Cloaked Predator that i mailed away for was the worst culprit. but they are the same damn thing, they just slapped a different color on it and called it by a different name. i payed money for this stuff that they marketed as cool NEW products. then i realized that several of the things i owned were just re-paints of other figures. this is the same exact figure as one that I had from a different pack. then I started growing up, and suddenly had the realization that. My favorite was the special mail away Cloaked Predator figure. Each time a new one came out I was ecstatic.
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I waited for the new ones to come out, kept track of the Toys-R-Us delivery schedule to make sure i could get mine. I was obsessed with action figures, specifically alien and predator action figures. I remember when I was a kid maybe 7 or 8 years old.